Chaos Skirmish Saturdays
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  • Home
  • About
  • Rulesets
    • ARRR!
    • Big Bang
    • Boomstick
    • Buccaneer Time
    • Bumper Boats
    • Cannonballs
    • Clone Wars
    • Dismiss
    • Dodgeball
    • Flashbang
    • Firewall
    • Flight of the Bumblebee
    • Flyswatter
    • Glass Cannon Support
    • Golden Gun
    • Heavy Metal
    • Hex's Laser Mode
    • Hot N' Bothered
    • Judgement Day
    • Stay on Target
    • Laser Tag
    • Lightning Shrike
    • Lochdown
    • M&M'S
    • Minefield
    • Over 9000
    • Parabollocks
    • Push+Pull
    • Pyrotechnics
    • Rolling Thunder
    • Shishkebab
    • Storm Broken
    • Through the Fire and Flames
    • Track & Field
    • Tornado
    • Under the Sea
    • Utter Chaos
    • Whalehunt
  • Contact
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YOUR CART

Rolling Thunder ​​(brought to you by Richard LeMoon)

Description

A tempest most unusual envelopes the battlefield. The skies are clear, but thunder echoes all around and the rain is hard and heavy. The forecasts could not have predicted this storm of steel.

What makes this special?

Hardcore battle of Galleons, Flaks, and gunners. A real 'naval' battle in the sky.

Appropriate Map Modes

-Deathmatch (preferred)
-King of the Hill
​-VIP Deathmatch
-2-Team Brawl
​-1-Team Brawl

Ships Allowed/Required

Required:
-Galleon

Ships Prohibited

All except above

Weapons Allowed/Required

Light Guns:
-Echidna Light Flak Cannon

Heavy Guns:
-Typhon Heavy Flak Cannon Mk. I
​-Typhon Heavy Flak Cannon Mk. II

Weapons Prohibited

All except above

Classes Allowed/Required

1st Slot: Pilot
2nd Slot: Engineer
3rd & 4th Slots: Gunner

Classes Prohibited

None

Pilot Tools Allowed/Required

All

Pilot Tools Prohibited

None

Repair Tools Allowed/Required

All

Repair Tools Prohibited

None

Ammunition Types Allowed/Required

Allowed:
-Charged
-Lochnagar
-Incendary
-Heavy Clip
-Heatsink
​-Extended Magazine

Ammunition Types Prohibited

-Lesmok
-Greased
​-Burst

Tips and Strategies

Range won't win this. Get in close enough so all shots find their mark. Work with your team to focus down one ship at a time. They drop a lot faster than you think.
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